How To Punish Mk11 at Ruth Bernal blog

How To Punish Mk11. Go to kustomize and make sure the variations you're playing are kompetitive legal variations. it's important to know how to punish and properly take your turn back. • rising blades (down + 2) — punishing a high attack or if attack is counter hit. essentially, to punish you need a move/normal that's faster then the enemies recovery/hit stun/whateverhesdoing. learn how to improve at blocking in mortal kombat 11! moves with equal or less recovery on whiff will be safe compared to. try finding an advancing mid or a mid with good range. • forward and back throw (forward + 1. The frames of a move before their active frames occur. That way your opponent cant just neutral duck. Attacking someone in their recovery frames.

Mortal Kombat 11 How to Punish Baraka in MK11! YouTube
from www.youtube.com

try finding an advancing mid or a mid with good range. That way your opponent cant just neutral duck. essentially, to punish you need a move/normal that's faster then the enemies recovery/hit stun/whateverhesdoing. Go to kustomize and make sure the variations you're playing are kompetitive legal variations. learn how to improve at blocking in mortal kombat 11! • rising blades (down + 2) — punishing a high attack or if attack is counter hit. • forward and back throw (forward + 1. moves with equal or less recovery on whiff will be safe compared to. The frames of a move before their active frames occur. Attacking someone in their recovery frames.

Mortal Kombat 11 How to Punish Baraka in MK11! YouTube

How To Punish Mk11 • rising blades (down + 2) — punishing a high attack or if attack is counter hit. learn how to improve at blocking in mortal kombat 11! moves with equal or less recovery on whiff will be safe compared to. That way your opponent cant just neutral duck. The frames of a move before their active frames occur. • forward and back throw (forward + 1. essentially, to punish you need a move/normal that's faster then the enemies recovery/hit stun/whateverhesdoing. it's important to know how to punish and properly take your turn back. • rising blades (down + 2) — punishing a high attack or if attack is counter hit. Attacking someone in their recovery frames. try finding an advancing mid or a mid with good range. Go to kustomize and make sure the variations you're playing are kompetitive legal variations.

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